While at Revolvoing Games I worked as a Senior Game and System Designer developing a variety of features and systems to support a mobile Web3 RTS game called War of Nova. My responsibilities included the design and data structure devlepment of many of the games systems including, the Gacha System, the Combat and Abilities systems, feature design including spec writing and visual development; as well as combat and ability design and overall game balance.
Here is some development footage for more insight on actual game play.