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Michael Lounsbury
Senior Technical Game and System Designer
Past Projects
Play Next
My first role was as a Game Designer on
Xmen - Battle of the Atom
, a mobile card battle game.
Play Next
I took on the role of System Designer for a new Project titled
Nova Smash
, a pinball inspired hero collector.
Kabam
I was hired as a Content Designer for
Star Wars: Uprising
, an Action RPG, but also worked on their System Design Team.
Rumble Entertainment
At Rumble, I worked as the Lead Character Mechanic Designer on
Alliance: Heroes of the Spire
.
Cloudcade
At Cloudcade, I started as Lead Game Designer on a new title called
Card Brawl
, and went on to become Product Manager.
Cloudcade
While at Cloudcade I also pitched in on feature design and spec writing for their other title
Shop Heroes
.
Revolving Games
During my time at Revolving Games I worked on a mobile RTS
War of Nova
as a Senior Game and System Designer specializing in Combat development and balance.
Excel Examples
I've used Excel extensively during my time in the industry and have created many different tools and systems.
GitHub Code Repository
Here is a repository contianing examples of my code.
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https://mikelouns348.github.io/Portfolio/ | © 2021